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Nabaza.net-The MarketPlace - Metroid: Zero Mission

Metroid:  Zero Mission
List Price: $29.99
Our Price: $46.99
Availability: N/A
Manufacturer: Nintendo
Average Customer Rating: Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5

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Amazon Maximum Age: 20
Amazon Minimum Age: 60
Binding: Video Game
Brand: Nintendo
EAN: 0045496733445
ESRB Age Rating: Everyone
Feature: All-new maps and challenge offer players a whole new experience, with the same old action and excitement
Is Autographed: 0
Is Memorabilia: 0
Label: Nintendo
Manufacturer: Nintendo
Model: 45496733445
Number Of Items: 1
Platform: Game Boy Advance
Publisher: Nintendo
Release Date: 2004-02-10
Studio: Nintendo

Features
All-new maps and challenge offer players a whole new experience, with the same old action and excitement
Use your shooting and jumping abilities to uncover new powers and use them against the disgusting creatures you'll face
Great cutscenes bring the story of Samus to life and prepare for a world of wild shooter action
Upgrade Samus' battle-suit, and use her new powers to unlock hidden levels and secret items
Multiple nods to the classic original Metroid game -- from the level design to the collection of the first power-up

Accessories
Electronic Gaming Monthly
Play
Tips & Tricks Magazine

Related Items

Editorial Reviews:

Metroid: Zero Mission delivers a huge, action-packed adventure for real fans of platform-shooter gaming. It's a whole new experience based on the classic Metroid game from the early days of Nintendo. Relive Samus Aran's first battle with the Metroids in a completely new way! Beautiful graphics and an eerie soundtrack bring the dark world of the Metroids to life


Spotlight customer reviews:

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Revisit an old classic
Comment: I'm not exactly sure when I grew to love the "Metroid" series but I'd say it would have to be with the first Prime on Gamecube. While my first playthrough made me think it was just simply okay, my second play made me see all the great gameplay features and fantastic artistic design despite the fact its sequel, Echoes, was basically the same but slightly harder. Of course it helps to play the one that started it all and so we have Zero Mission, a redone version of the original Metroid. Many of its basic gameplay elements will feel familiar and while I prefer the first Prime, Zero Mission was still a fun playthrough.

Story: Samus has been tasked to go to the planet of Zebes to destroy Metroids, a strange creature with life-absorbing qualities. But there's more to the planet than on its surface as we get environments, many of them hostile filled with creatures and huge beasts, not to mention 2 big baddies and series staples and we'll get to see some insight into Samus' origins.

Graphics: The Metroids on the handhelds (and Super Metroid) never really had outright fantastic graphics. They were merely serviceable and aside from the well done cutscenes, the graphics ingame work within the context of the game but since this was Game Boy Advance, levels have a better amount of detail than before but nothing earth-shattering.

Sound/Music: No voice acting but the music is typical of the series, where it has that sort of techno ambience and there's a couple classic themes and even some appearances from other games (look for that eerie intro music from Super Metroid). Sound effects are well done and they're not really flashy but they work well within the game.

Gameplay: Exploration is the key as you'll traverse many environments and rooms to get to where you need. Hidden around the stages are powerups to further outfit your character, such as missile expansions and power bombs and the all important energy tanks. The game's simple to use but mastering it, as well as puzzles to get to where you're going or a powerup and there's times where I had to consult a walkthrough since getting somewhere probably wouldn't have come from trial-and-error since there was a couple of spots where I wouldn't have figured it out on my own anyway.

The difficulty isn't really that considerable but one boss before the gameplay-changing last stage was agonizing. But enemies shouldn't give you that much of a challenge, what with the energy recharging Chozo statues and a helpful-but-not-distracting hint system that lets you know where to go but doesn't necessarily point at it with a red arrow a la Fusion. It's the kind of game where, on Hard mode, beating it nets you a lot of bragging rights, that's if people don't hear Halo's Legendary settings all the time.

While I still consider Prime my favorite of the series, Zero Mission's a worthy playthrough and a chance to see where it all came from.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: A Must Have For Metroid Fans
Comment: I have been a fan of the Metroid fan since the beginning 20-some years ago, but only recently did I seek out a copy of this. I never had a Gameboy or the opportunity to play until I bought a DS. Highly recommend this title, especially if you love side-scrollers!

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Best...Game...EVER...
Comment: I got this game with an SP, and it great!!! I have metroid prime 3 and are a metroid fan,and with zero mission and fusion stolen, i need to get them again.

OK. now one of the great features about sidescrolling games (of metroid) is power grip. they did NOT put this in any other metroid non-sidescrolling games. period. I do agree that nintendo should have worked out the death sequence, that when you die, if you saved 5 hours ago, thats where you restart. nintendo also changed some other powers in the prime games.like the nova beam. but they added phazon mode, and the old X-ray vision. This is one of my favorite stolen games. (stolen FROM me!)

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Prepare to work those thumbs!
Comment: Reviewed for Big Boss Games by: TRC

I sum up this game as "Thumb Exercise 101".

In Metroid Zero Mission for the GBA you play as Samus going on a mission to destroy Mother Brain and all the Metroids.

Metroid Zero Mission is a great remake of the original Metroid from the NES.

This game has lots of cool stuff added, like a whole other level after you defeat Mother Brain.

This game is very addictive. My poor thumbs hurt and I still kept on playing till the very end. (6+ hours later)

The sound for this game was good, 8/10.

Graphics were greatly enhanced from the original game, 8/10.

Gameplay was fun and enjoyable. I only wish it was longer, 7/10.

Overall, this game gets a ?my poor thumbs? 8/10.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Metroid ReDux
Comment: One of the biggest trends in video games right now it's re-vamping old games for a new generation. "Metroid: Zero Mission" with other games like "Tomb Raider: Anniversary", and to some extend "New Super Mario Bros." all claim to not be a remake but a update of the original concept. "MetroidL Zero Mission" retells (as the box art puts it, the "real" story) of Samus Aran's very first adventure. Taking it's cue from the mid 80's NES classic "Metroid", "Zero Mission" is a throughly enjoyable and classic 2-D gaming experience for the GBA or Nintendo DS.

As the adventure begins anyone familiar with the original game will notice that the enviroments look similar to the original with different layouts and gaming textures. New areas, weapons, and enemies have all been added to create the redux of a classic (and oft released) video game.

These updates for the most part succeed. The graphics are crisp, clear, and detailed. Especially when playing on the high res DS. The control is what you expect from Nintendo--right on and intuitive. The music is also a well produced effort, with many familiar tracks being remixed for this version.

But what is missing is the sense of adventure and sci-fi from the orginial. Maybe it's because the series is so well known and Samus' true identity is readily accessible by many fans. Also many of the updates, for example the new grip ability take away some of the challenge that made completing all those old games so rewarding.

In the end, "Zero Mission" is a great, solid, and engaging game. It's fun to see a different side of the Metroid mythos and the added graphical powers and newly introduced areas of Zebes (hauntingly familiar to those fans of "Super Metroid") help add depth the story. A definate treat for those fans of old school side-scrolling action/adventure gaming!


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